Some of the pastry, cakes, desserts I have made.
How to make make your own great liqueurs from scratch.
How to turn hundreds of whiteboard drawings in a great looking book.
How to build your own great looking lamp with wood and easy to get materials.
Soil types at almost any location in the Netherlands using paper craft!
Introduction to MySensors library & battery powered nodes.
How to make a BIG wireless button to trigger anything on your computer, laptop or Rasberry Pi.
Build your own great looking dressoir
Building a Christmas pyramid (Weihnachtspyramide) with wood.
Build your own barrel organ - aka Gloggomobil!
Building windmills from scratch.
Create your own Tetrapod plush with this template!
Presenting data of a changing climate using paper craft
Hiding switches and routers!
Code in various languages, VB6 ASM, UT99 Maps, etc!
Tutorial how to use SQLite in VB5-6.
All old VB5-6 code downloadable from one page.
Site about optimizing your VB6 code.
Water management using bike pumps as game controllers
A game which involves building a construction zone!
Serious game about levee patrolling! This will learn you how to recognize potential levee failures...
A multiplayer coop game about sustainability.
Game about sand supplication on the Dutch coastline.
Risk assesment game - with horses.
CPT operator game (sondeermeester).
Game which combines 3d graphics, playing cards and a simulation model.
Make your emotion chart here!
Temporal hornet. Rat Brusher. Packet Turtle. And more!
Garden tower defense like game, for a contest.
Flood Risk Management Game created for a game design course. (In both Dutch and English)
NLGD Contest game created in Flash for children in hospitals.
Western based RTS game. Using self-built 3D engine.
An attempt in making a modern follow up of Netrek.
Yet Another Laser Game - Laser/mirror game.
My Master thesis: Visualizing and estimating the distance and depth of underground infrastructure.
Turning calculated water flows into a real-time visualization.
An animation created using mocap and 3DSMax.
Paper submitted for IVAPP conference, (VISIGRAPP 2017)