Cakes & Desserts & Liqueurs
Various projects at Royal HaskoningDHV
Projects
Polar Vertex
Drawing of the week book
How to turn hundreds of whiteboard drawings in a great looking book.
Modern lamp
How to build your own great looking lamp with wood and easy to get materials.
VouwGrond - Paper craft soil layer visualization
Soil types at almost any location in the Netherlands using paper craft!
MySensors based sensors + dashboards
Introduction to MySensors library & battery powered nodes.
Simple DIY wireless button
How to make a BIG wireless button to trigger anything on your computer, laptop or Rasberry Pi.
DIY dressoir using wood
Candle powered Christmas pyramid
Building a Christmas pyramid (Weihnachtspyramide) with wood.
Construction of a Gloggomobil
Homebuild windmills
DIY Tetrapod plush
Climagon climate paper craft
Internet hardware furniture
Old code
Various games / projects at Deltares
Pompeii - Bike pump controlled game
Om de put (Around the pit)
Levee Patroller
Groen Eiland
Zand verdeler
Horsegame
CPT - game
Port of the Future (Corealis)
Serious game about ports of the future; nature based solutions.
Virtual Reality versions of experimental facilities
CIrcle
CIrcle a tool to support the analysis of domino effects of critical infrastructures.
Sustainable Delta Game
Game which combines 3d graphics, playing cards and a simulation model.
Older games
Augmented Reality / Graphics
Subsoil on a mobile device
My Master thesis: Visualizing and estimating the distance and depth of underground infrastructure.
Real-time visualization of water simulation
Turning calculated water flows into a real-time visualization.
RED - Motion captured animation
Open Data Sources for 3D Data Visualisation
Sondeermeester (CPT Operator)
Cone penetration test
An important part of subsoil research is, of course, to know what is underneath your feet. This serious game has been developed as an educational and promotional tool for CPT operators, or "Cone Penetration Test" operators. (or in Dutch "Sondeer Meester"). CPT-Operators will need to drive their 20 tonnes heavy truck to a location, and load in the "cone" which is a device which records various variables:
- »Pore pressure
- »Stiffness / Friction
A fun fact is that the technique has actually been developed by one company that is now part of Deltares! According to wikipedia this is also called Dutch cone test sometimes.
This information is normally projector on a computer. The CPT-Operator can tell from the graphs what kind of soil the cone is currently at. These CPT's can take a while, as the industry norm is about 2 centrimetres a second. This means it can sometimes take quite a while to find an appropriate foundation layer!
Fortunately in this serious game, time does not equal 'real-time' and things can happen a bit faster. Of course, the CPT-Operator has to make sure that the testing does not exceed the 2 cm/s, the cone is in a proper shape, and the truck doesn't pass bridges which cannot hold heavy trucks!
We also made the interior of the truck, and actually recreated the display which the CPT-operators normally see; showing the friction, angle, pore pressure graphs.
Video
The CPT-Operator game has been created using Epic's Unreal Engine2 Runtime. This game was the last game at Deltares to be developed using UE2. All other games have been developed in the Unity 3D engine to have more flexibility and platform independent options.
Visit the official CPT-Operator game website at Deltares.